1:49 PM 9/29/98;
; Map datafile for worldmap.c, etc.
; Fallout 2
; 4:12 PM 8/4/98
;


; Note: This is a numerically ordered list.  There can be *NO GAPS*
;   in the sequence.

; Note: Random encounter maps *do* map back to a 'city'.

; Note: Elevation names (for automap/saves) are in a separate
;   message file, and are indexed based on (map #) * (MAX_ELEV)



[Map 000]
lookup_name=Desert Encounter 1
map_name=desert1
music=07desert
ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
saved=No  ; Random encounter maps aren't saved normally (only in savegames)
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19086
random_start_point_1=elev:0, tile_num:17302
random_start_point_2=elev:0, tile_num:21315
random_start_point_3=elev:0, tile_num:22699
random_start_point_4=elev:0, tile_num:20526
;random_start_point_0=elev:0, tile_num:24777
   ; These are for random encounters
; WIP!


[Map 001]
lookup_name=Desert Encounter 2
map_name=desert2
music=07desert
;ambient_sfx=hmxxxxbg:100
ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19086
random_start_point_1=elev:0, tile_num:17302
random_start_point_2=elev:0, tile_num:21315
random_start_point_3=elev:0, tile_num:22699
random_start_point_4=elev:0, tile_num:20526


[Map 002]
lookup_name=Desert Encounter 3
map_name=desert3
music=07desert
;ambient_sfx=hmxxxxbg:100
ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19086
random_start_point_1=elev:0, tile_num:17302
random_start_point_2=elev:0, tile_num:21315
random_start_point_3=elev:0, tile_num:22699
random_start_point_4=elev:0, tile_num:20526


[Map 003]
lookup_name=Forest Station 1
map_name=prva
music=07desert
ambient_sfx=animal1:1, gntlwind:1,rattle1:1,maanttaa:1,pebble:1
can_rest_here=Yes,No,No

[Map 004]
lookup_name=Forest Staton 2
map_name=PRVA2
music=07desert
ambient_sfx=gntlwin1:1, gntlwind:1, gustwind:1, gustwin1:1
can_rest_here=Yes,No,No

[Map 005]
lookup_name=Miners Town Downtown
map_name=prva4
music=18modoc
ambient_sfx=gntlwin1:1, gntlwind:1, dogbark:1, dogbark1:1, gustwind:1, gustwin1:1
can_rest_here=Yes,Yes,No

[Map 006]
lookup_name=Gang Base
map_name=prva5
music=05RAIDER
ambient_sfx=shots1:1, shots:1, gntlwind:1, gntlwin1:1, blank:1, potspans:1
can_rest_here=Yes,Yes,Yes

[Map 007]
lookup_name=old hotel
map_name=prva6
music=05RAIDER
ambient_sfx=shots1:1, shots:1, gntlwind:1, gntlwin1:1, blank:1, potspans:1
can_rest_here=Yes,Yes,Yes

[Map 008]
lookup_name=old hotel warehouse
map_name=prva6a
music=05RAIDER
ambient_sfx=shots1:1, shots:1, gntlwind:1, gntlwin1:1, blank:1, potspans:1
can_rest_here=Yes,Yes,Yes

[Map 009]
lookup_name=old hotel slavers
map_name=prva6b
music=05raider
ambient_sfx=shots1:1, shots:1, gntlwind:1, gntlwin1:1, blank:1, potspans:1
can_rest_here=Yes,Yes,Yes

[Map 010]
lookup_name=Lost City
map_name=prva7
music=07desert
can_rest_here=Yes,No,Yes

[Map 011]
lookup_name=Farmers Town
map_name=prva8
music=24redd
ambient_sfx= gntlwind:1, gntlwin1:1, gustwind:1, gustwin1:1, rattle1:1
can_rest_here=Yes,No,No

[Map 012]
lookup_name=Klamath Toxic Caves
map_name=klatoxcv
music=13carvrn
;ambient_sfx=hmxxxxbg:100
ambient_sfx=puddle1:30, puddle:30, water:5, water1:5, pebble:5, pebble1:5
saved=Yes
can_rest_here=No,No,No  ; All 3 elevations

[Map 013]
lookup_name=Farmers Town Gas
map_name=prva8a
music=24redd
ambient_sfx=blank:40,gustwind:5, gustwin1:5
can_rest_here=Yes,Yes,Yes

[Map 014]
lookup_name=Farmers Town Gecko
map_name=prva8b
music=24redd
ambient_sfx=blank:40,gustwind:5, gustwin1:5
can_rest_here=No,No,No

[Map 015]
lookup_name=Unknown militaru base
map_name=prva9
music=08vats
ambient_sfx=electri1:15, electric:15, steam:20, steam:15
can_rest_here=Yes,Yes,Yes

[Map 016]
lookup_name=Golden Valley Downtown
map_name=prva10
music=05raider
ambient_sfx=blank:40, potspans:5, potspan1:5, gntlwind:1, gntlwin1:1, saloon:1
can_rest_here=Yes,No,No

[Map 017]
lookup_name=Golden Valley Caves
map_name=prva10a
music=05raider
ambient_sfx=blank:40,gustwind:5, gustwin1:5
can_rest_here=No,No,No

[Map 018]
lookup_name=Small village
map_name=prva8c
music=05raider
ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
can_rest_here=No,No,No

[Map 019]
lookup_name=Golden Valley Aston's place
map_name=prva10b
music=05raider
ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:1, dogbark1:1
can_rest_here=Yes,No,Yes


[Map 020]
lookup_name=Golden Valley Military Base
map_name=prva10c
music=05raider
ambient_sfx=gntlwind:25
can_rest_here=No,Yes,Yes

[Map 021]
lookup_name=Golden Valley River
map_name=prva10d
music=05raider
ambient_sfx=blank:40, potspans:5, potspan1:5, gntlwind:25
can_rest_here=Yes,Yes,Yes

[Map 022]
lookup_name=Forest Prison
map_name=prva01
music=07desert
ambient_sfx=squeak1:1, squeak:1
can_rest_here=No,No,Yes

[Map 023]
lookup_name=Duntown The City
map_name=prva11
music=14necro
ambient_sfx=vulture:1, gntlwin1:1
can_rest_here=Yes,No,No

[Map 024]
lookup_name=Duntown Power Plant
map_name=prva11a
music=14necro
ambient_sfx=elevato1:1, elevator:1
can_rest_here=Yes,Yes,Yes

[Map 025]
lookup_name=Duntown The Reactor
map_name=prva11b
music=14necro
ambient_sfx=jupiter:1, neptune:1, pluto:1, uranium:1, elevato1:1, elevator:1
can_rest_here=Yes,Yes,Yes


[Map 026]
lookup_name=Forest Prison The Camp
map_name=prva01a
music=07desert
ambient_sfx=gntlwind:1, gntlwin1:1, gustwind:1, gustwin1:1
can_rest_here=Yes,Yes,Yes

[Map 027]
lookup_name=Forest Prison Death Pit
map_name=prva01b
music=07desert
ambient_sfx=puddle1:1, puddle:1
dead_bodies_age=No
can_rest_here=No,No,No

[Map 028]
lookup_name=Philton Main Street
map_name=prva12
music=22vcity
ambient_sfx=gntlwind:1, gntlwin1:1, gustwind:1, gustwin1:1
can_rest_here=No,No,No

[Map 029]
lookup_name=Philton North Side
map_name=prva12a
music=22vcity
ambient_sfx=gntlwind:1, gntlwin1:1, gustwind:1, gustwin1:1, carrepar:1
can_rest_here=No,No,No

[Map 030]
lookup_name=Philton West Side
map_name=prva12b
music=22vcity
ambient_sfx=seagull1:1, seagull:1, seawind:1, seawind1:1, waves1:1, waves:1
can_rest_here=Yes,Yes,Yes

[Map 031]
lookup_name=Philton Water Station
map_name=prva12c
music=22vcity
ambient_sfx=gntlwind:1, gntlwin1:1, steam:1, steam1:1, water1:1
can_rest_here=Yes,Yes,Yes

[Map 032]
lookup_name=Philton Fight Ring
map_name=prva12d
music=22vcity
ambient_sfx=laughte1:1, drunkla1:1, laughter:1, drunklaf:1
can_rest_here=Yes,Yes,Yes

[Map 033]
lookup_name=Abandoned  Base
map_name=prva13
music=21sf
ambient_sfx=gntlwind:1, gntlwin1:1, animal:1, animal1:1, vulture:1, vulture1:1
can_rest_here=Yes,Yes,Yes

[Map 034]
lookup_name=Medical Research Base
map_name=prva13a
music=21sf
ambient_sfx=elevator:1, electri1:1
can_rest_here=Yes,Yes,Yes

[Map 035]
lookup_name=Medical Research Base 1
map_name=prva13b
music=21sf
ambient_sfx=elevator:1, electri1:1
can_rest_here=Yes,Yes,Yes

[Map 036]
lookup_name=Philton Old City
map_name=prva12e
music=22vcity
ambient_sfx=gntlwind:1, gntlwin1:1
can_rest_here=Yes,Yes,Yes

[Map 037]
lookup_name=Philton Forest
map_name=prva12f
music=22vcity
ambient_sfx=gntlwind:1, gntlwin1:1, brdchir1:1, brdchirp:1
can_rest_here=Yes,Yes,Yes

[Map 038]
lookup_name=Philton Old Cannals
map_name=prva12g
music=22vcity
ambient_sfx=puddle1:1, puddle:1
can_rest_here=No,Yes,Yes

[Map 039]
lookup_name=Philton Forest Entrance
map_name=prva12h
music=22vcity
ambient_sfx=gntlwind:1, gntlwin1:1, brdchir1:1, brdchirp:1
can_rest_here=Yes,Yes,Yes

[Map 040]
lookup_name=Wasteland Forest Sanctuary
map_name=prva01c
music=07desert
ambient_sfx=gntlwind:1, gntlwin1:1, brdchir1:1, brdchirp:1
can_rest_here=Yes,Yes,Yes

[Map 041]
lookup_name=Canville residental
map_name=PRVA14
music=14necro
ambient_sfx=gntlwind:1, gntlwin1:1, mechpum1:1, mechpump:1, blank:1
can_rest_here=Yes,Yes,Yes

[Map 042]
lookup_name=Silting: forest base
map_name=prva15
music=05raider
ambient_sfx=gntlwin1:1, gntlwind:1, brdchir1:1, brdchirp:1, blank:1
can_rest_here=Yes,Yes,Yes

[Map 043]
lookup_name=Silting: storage
map_name=prva15a
music=05raider
ambient_sfx=blank:1, elevator:1, electri1:1
can_rest_here=No,No,No

[Map 044]
lookup_name=Mountain Cave
map_name=prva16
music=08vats
ambient_sfx=squeak1:1, squeak:1
can_rest_here=No,No,No

[Map 045]
lookup_name=Canville Industrual Area
map_name=PRVA14A
music=14necro
ambient_sfx=gntlwin1:1, gntlwind:1, ore:1, mechpum1:1, mechpump:1
can_rest_here=Yes,Yes,Yes

[Map 046]
lookup_name=The Shelter
map_name=prva17
music=01hub
can_rest_here=Yes,Yes,Yes

[Map 047]
lookup_name=Canville Ruins
map_name=prva14b
music=14necro
ambient_sfx=gntlwin1:1, gntlwind:1,vulture:1, vulture1:1
can_rest_here=No,No,No

[Map 048]
lookup_name=Forest prison base
map_name=prva01d
music=07desert
ambient_sfx=elevato1:1, elevator:1, electri1:1, electric:1
can_rest_here=Yes,Yes,Yes

[Map 049]
lookup_name=Canville Train Station
map_name=prva14c
music=14necro
ambient_sfx=elevato1:1, elevator:1, electri1:1, electric:1, clank:1, clank1:1
can_rest_here=Yes,Yes,Yes

[Map 050]
lookup_name=Miners Town: The Mine
map_name=prva4a
music=13carvrn
ambient_sfx=clank:1, clank1:1, squeak1:1, squeak:1
can_rest_here=Yes,Yes,Yes

[Map 051]
lookup_name=Miners Town: The Cave
map_name=prva4b
music=07desert
ambient_sfx=gntlwin1:1, gntlwind:1, squeak1:1, squeak:1
can_rest_here=Yes,Yes,Yes

[Map 052]
lookup_name=Miners Town: Rebuilted
map_name=prva41
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
can_rest_here=Yes,Yes,Yes

[Map 053]
lookup_name=Car: Desert
map_name=cardesrt
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
saved=Yes
random_start_point_0=elev:0, tile_num:19086
random_start_point_1=elev:0, tile_num:17302
random_start_point_2=elev:0, tile_num:21315
random_start_point_3=elev:0, tile_num:22699
random_start_point_4=elev:0, tile_num:20526

[Map 054]
lookup_name=New Reno 1
map_name=test
music=19reno
ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
saved=No
can_rest_here=Yes,Yes,Yes

[Map 055]
lookup_name=Duntown Nuclear Waste Disposal
map_name=prva11c
music=14necro
ambient_sfx= elevato1:1, elevator:1
can_rest_here=No,No,No

[Map 056]
lookup_name=Destroyed Wasteland Prison
map_name=prva20
music=07desert
ambient_sfx=gntlwind:1, gntlwin1:1, gustwind:1, gustwin1:1
state=On
can_rest_here=Yes,Yes,Yes

[Map 057]
lookup_name=Destroyed Forest Station 1
map_name=prva18
music=07desert
ambient_sfx=animal1:1, gntlwind:1,rattle1:1,maanttaa:1,pebble:1
state=On
can_rest_here=Yes,Yes,Yes

[Map 058]
lookup_name=Destroyed Forest Station 2
map_name=prva19
music=07desert
ambient_sfx=gntlwin1:1, gntlwind:1, gustwind:1, gustwin1:1
state=On
can_rest_here=Yes,Yes,Yes

[Map 059]
lookup_name=Medical Research Base 2
map_name=prva13c
music=21sf
ambient_sfx=elevator:1, electri1:1
can_rest_here=Yes,Yes,Yes

[Map 060]
lookup_name=New Reno Stables
map_name=newrst
music=05raider
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 061]
lookup_name=New Reno Boxing Arena
map_name=newrba
music=19reno
ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 062]
lookup_name=Wanamingo Mine Entrance
map_name=redwame
music-24redd
can_rest_here=No,No,No  ; All 3 elevations
ambient_sfx=animal1:20, animal:20, elevator:15, ore:15, mechpump:20, ore1:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 063]
lookup_name=Wanamingo Mine Level 12
map_name=redwan1
music=13carvrn
ambient_sfx=animal1:20, animal:20, bats1:10, pebble1:20, bats:10, blank:20
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 064]
lookup_name=Redding Downtown
map_name=reddown
music=24redd
ambient_sfx=saloon:25, saloon1:25, gustwind:10, laughter:20, footste1:10, footstep:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 065]
lookup_name=Redding Mine Entrance
map_name=redment
music=24redd
ambient_sfx=animal1:20, animal:20, elevator:15, ore:15, mechpump:20, ore1:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 066]
lookup_name=Redding Downtown Tunnels
map_name=reddtun
music=13carvrvn
ambient_sfx=animal1:20, animal:20, bats1:10, pebble1:20, bats:10, squeak:20
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 067]
lookup_name=Redding Mine Tunnels
map_name=redmtun
music=13carvrn
ambient_sfx=animal1:20, animal:20, bats1:10, pebble1:20, bats:10, squeak1:20
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 068]
lookup_name=City Encounter 1
map_name=city1
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:12293
random_start_point_1=elev:0, tile_num:13700
random_start_point_2=elev:0, tile_num:17093
random_start_point_3=elev:0, tile_num:14479

[Map 069]
lookup_name=Cavern Encounter 0
map_name=cave0
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:20480
random_start_point_1=elev:0, tile_num:18075
random_start_point_2=elev:0, tile_num:18702

[Map 070]
lookup_name=Cavern Encounter 1
map_name=cave1
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:24291
random_start_point_1=elev:0, tile_num:26697
random_start_point_2=elev:0, tile_num:24916
random_start_point_3=elev:0, tile_num:26308

[Map 071]
lookup_name=Cavern Encounter 2
map_name=cave2
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:21893
random_start_point_1=elev:0, tile_num:24304
random_start_point_2=elev:0, tile_num:23115

[Map 072]
lookup_name=Cavern Encounter 3
map_name=cave3
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:22698
random_start_point_1=elev:0, tile_num:25111
random_start_point_2=elev:0, tile_num:24325

[Map 073]
lookup_name=Cavern Encounter 4
map_name=cave4
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:24696
random_start_point_1=elev:0, tile_num:26909
random_start_point_2=elev:0, tile_num:26122
random_start_point_3=elev:0, tile_num:26335

[Map 074]
lookup_name=Mountain Encounter 1
map_name=mountn1
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19881
random_start_point_1=elev:0, tile_num:17475
random_start_point_2=elev:0, tile_num:18498

[Map 075]
lookup_name=Mountain Encounter 2
map_name=mountn2
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19881
random_start_point_1=elev:0, tile_num:17475
random_start_point_2=elev:0, tile_num:18498


[Map 076]
lookup_name=Coast Encounter 1
map_name=coast1
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:18310
random_start_point_1=elev:0, tile_num:17094
random_start_point_2=elev:0, tile_num:19685
random_start_point_3=elev:0, tile_num:23099
random_start_point_4=elev:0, tile_num:22112

[Map 077]
lookup_name=Coast Encounter 2
map_name=coast2
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:17500
random_start_point_1=elev:0, tile_num:17488
random_start_point_2=elev:0, tile_num:20486
random_start_point_3=elev:0, tile_num:22695
random_start_point_4=elev:0, tile_num:22707

[Map 078]
lookup_name=Broken Hills 1
map_name=broken1
music=08vats
ambient_sfx=brdchir1:20, brdchirp:20, gntlwind:20, gntlwin1:20, gustwind:10, blank:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 079]
lookup_name=Broken Hills 2
map_name=broken2
music=08vats
ambient_sfx=gntlwind:20, gntlwin1:20, gustwind:10, blank:50
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No

[Map 080]
lookup_name=Cavern Encounter 5
map_name=cave5
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:24492
random_start_point_1=elev:0, tile_num:26508
random_start_point_2=elev:0, tile_num:25115


[Map 081]
lookup_name=Desert Encounter 4
map_name=desert4
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19707
random_start_point_1=elev:0, tile_num:21509
random_start_point_2=elev:0, tile_num:18105
random_start_point_3=elev:0, tile_num:17517
random_start_point_4=elev:0, tile_num:20526

[Map 082]
lookup_name=Desert Encounter 5
map_name=desert5
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19091
random_start_point_1=elev:0, tile_num:23291
random_start_point_2=elev:0, tile_num:25104
random_start_point_3=elev:0, tile_num:22910
random_start_point_4=elev:0, tile_num:19113

[Map 083]
lookup_name=Desert Encounter 6
map_name=desert6
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19894
random_start_point_1=elev:0, tile_num:16897
random_start_point_2=elev:0, tile_num:18509
random_start_point_3=elev:0, tile_num:21116


[Map 084]
lookup_name=Desert Encounter 7
map_name=desert7
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 085]
lookup_name=Coast Encounter 3
map_name=coast3
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:18474
random_start_point_1=elev:1, tile_num:22091
random_start_point_2=elev:2, tile_num:21701
random_start_point_3=elev:3, tile_num:19906

[Map 086]
lookup_name=Coast Encounter 4
map_name=coast4
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:18476
random_start_point_1=elev:0, tile_num:21889
random_start_point_2=elev:0, tile_num:21702
random_start_point_3=elev:0, tile_num:19102

[Map 087]
lookup_name=Coast Encounter 5
map_name=coast5
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:22695
random_start_point_1=elev:0, tile_num:24507
random_start_point_2=elev:0, tile_num:22916

[Map 088]
lookup_name=Coast Encounter 6
map_name=coast6
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:17687
random_start_point_1=elev:0, tile_num:20887
random_start_point_2=elev:0, tile_num:23103
random_start_point_3=elev:0, tile_num:21913
random_start_point_4=elev:0, tile_num:18708

[Map 089]
lookup_name=Coast Encounter 7
map_name=coast7
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:15501
random_start_point_1=elev:0, tile_num:16314
random_start_point_2=elev:0, tile_num:20518

[Map 090]
lookup_name=Coast Encounter 8
map_name=coast8
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 091]
lookup_name=Coast Encounter 9
map_name=coast9
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:18906
random_start_point_1=elev:0, tile_num:22705
random_start_point_2=elev:0, tile_num:21292

[Map 092]
lookup_name=Raiders Camp 1
map_name=raiders1
music=05raider
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 093]
lookup_name=Raiders Camp 2
map_name=raiders2
music=05raider
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 094]
lookup_name=Broken Hills Desert 1
map_name=bhrnddst
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 095]
lookup_name=Broken Hills Mountain 1
map_name=bhrndmtn
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 096]
lookup_name=Special Whale Encounter
map_name=rndwhale
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=Yes		; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 097]
lookup_name=Special Woodsman Encounter
map_name=rndtinwd
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=No		; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 098]
lookup_name=Special Head Encounter
map_name=rndbhead
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=Yes		; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 099]
lookup_name=Special Shuttle Encounter
map_name=rndshutl
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=Yes		; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 100]
lookup_name=Special Unwashed Encounter
map_name=rnduvilg
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No		; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 101]
lookup_name=Special Bridge Encounter
map_name=rndbridg
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=Yes		; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 102]
lookup_name=Special Cafe Encounter
map_name=rndcafe
music=01hub
;ambient_sfx=hmxxxxbg:100
saved=Yes		; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 103]
lookup_name=Special Holy Encounter 1
map_name=rndholy1
music=14necro
;ambient_sfx=hmxxxxbg:100
saved=No		; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 104]
lookup_name=Special Holy Encounter 2
map_name=rndholy2
music=14necro
;ambient_sfx=hmxxxxbg:100
saved=Yes		; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 105]
lookup_name=Special Guardian Encounter
map_name=rndforvr
music=16follow
;ambient_sfx=hmxxxxbg:100
saved=No		; Verifed 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 106]
lookup_name=Special Toxic Encounter
map_name=rndtoxic
music=08vats
;ambient_sfx=hmxxxxbg:100
saved=No		; Verified 8/18	-rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 107]
lookup_name=Special Pariahs Encounter
map_name=rndparih
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No		; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 108]
lookup_name=Special Mad Brahmin Encounter
map_name=rndexcow
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No		; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 109]
lookup_name=Navarro Entrance
map_name=navarro
music=14necro
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
;ambient_sfx=hmxxxxbg:100
saved=Yes
can_rest_here=Yes,Yes,No  ; All 3 elevations

[Map 110]
lookup_name=Coast Encounter 10
map_name=coast10
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:15313
random_start_point_1=elev:0, tile_num:22914
random_start_point_2=elev:0, tile_num:19709

[Map 111]
lookup_name=Coast Encounter 11
map_name=coast11
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:20510
random_start_point_1=elev:0, tile_num:23112
random_start_point_2=elev:0, tile_num:24301
random_start_point_3=elev:0, tile_num:21288

[Map 112]
lookup_name=Coast Encounter 12
map_name=coast12
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:25912
random_start_point_1=elev:0, tile_num:20895
random_start_point_2=elev:0, tile_num:18713

[Map 113]
lookup_name=Desert Encounter 8
map_name=desert8
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:22096
random_start_point_1=elev:0, tile_num:18083
random_start_point_2=elev:0, tile_num:15688
random_start_point_3=elev:0, tile_num:18107

[Map 114]
lookup_name=Desert Encounter 9
map_name=desert9
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:23086
random_start_point_1=elev:0, tile_num:24506
random_start_point_2=elev:0, tile_num:21503

[Map 115]
lookup_name=Desert Encounter 10
map_name=desrt10
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:22885
random_start_point_1=elev:0, tile_num:24308
random_start_point_2=elev:0, tile_num:23896
random_start_point_3=elev:0, tile_num:20704

[Map 116]
lookup_name=Desert Encounter 11
map_name=desrt11
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:21094
random_start_point_1=elev:0, tile_num:16670
random_start_point_2=elev:0, tile_num:18104

[Map 117]
lookup_name=Desert Encounter 12
map_name=desrt12
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19917
random_start_point_1=elev:0, tile_num:22915
random_start_point_2=elev:0, tile_num:24103
random_start_point_3=elev:0, tile_num:21889
random_start_point_4=elev:0, tile_num:20489

[Map 118]
lookup_name=Desert Encounter 13
map_name=desrt13
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 119]
lookup_name=Cavern Encounter 6
map_name=cave6
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:17872
;random_start_point_1=elev:0, tile_num:20882
;random_start_point_2=elev:0, tile_num:18500

[Map 120]
lookup_name=Cavern Encounter 7
map_name=cave7
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:18474
;random_start_point_1=elev:0, tile_num:21290
;random_start_point_2=elev:0, tile_num:18906
;random_start_point_3=elev:0, tile_num:21302

[Map 121]
lookup_name=Mountain Encounter 3
map_name=mountn3
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:18277
random_start_point_1=elev:0, tile_num:18300
random_start_point_2=elev:0, tile_num:19288

[Map 122]
lookup_name=Mountain Encounter 4
map_name=mountn4
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:18298
random_start_point_1=elev:0, tile_num:19884
random_start_point_2=elev:0, tile_num:18287

[Map 123]
lookup_name=Mountain Encounter 5
map_name=Mountn5
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19477
random_start_point_1=elev:0, tile_num:21283
random_start_point_2=elev:0, tile_num:18686
random_start_point_3=elev:0, tile_num:19094
random_start_point_4=elev:0, tile_num:19505

[Map 124]
lookup_name=Mountain Encounter 6
map_name=mountn6
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19274
random_start_point_1=elev:0, tile_num:21282
random_start_point_2=elev:0, tile_num:20890

[Map 125]
lookup_name=City Encounter 2
map_name=city2
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:11290
random_start_point_1=elev:0, tile_num:9903
random_start_point_2=elev:0, tile_num:11914
random_start_point_3=elev:0, tile_num:14702

[Map 126]
lookup_name=Arroyo Temple
map_name=artemple
music=17arroyo
ambient_sfx=gntlwin1:25, gntlwind:25, animal1:20, animal:20, gustwind:5, gustwin1:5
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 127]
lookup_name=Destroyed Arroyo Bridge
map_name=ardead
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 128]
lookup_name=Enclave Detention
map_name=encdet
music=16follow
ambient_sfx=clang1:10, clang:10, zapper1:25, zapper:25, electri1:15, electric:15
saved=Yes

[Map 129]
lookup_name=Enclave Dock
map_name=encdock
music=16follow
ambient_sfx=seawind1:25, seawind:25, waves1:10, seagull:15, seagull1:15, waves:10
saved=Yes

[Map 130]
lookup_name=Enclave End Fight
map_name=encfite
music=16follow
ambient_sfx=electri1:15, electric:15, blank:70
saved=Yes

[Map 131]
lookup_name=Enclave Guard Barracks
map_name=encgd
music=16follow
ambient_sfx=electri1:15, electric:15, blank:70
saved=Yes

[Map 132]
lookup_name=Enclave Presidential
map_name=encpres
music=16follow
ambient_sfx=electri1:15, electric:15, chemical:5, chemica1:5, blank:60
saved=Yes

[Map 133]
lookup_name=Enclave Reactor
map_name=encrctr
music=16follow
ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
saved=Yes

[Map 134]
lookup_name=Enclave Trap Room
map_name=enctrp
music=16follow
ambient_sfx=electri1:15, electric:15, blank:70
saved=Yes

[Map 135]
lookup_name=San Fran Tanker
map_name=sftanker
music=21sf
ambient_sfx=seawind1:25, clang:10, waves1:15, clangl:15, waves:15, seawind:20
saved=Yes

[Map 136]
lookup_name=San Fran Dock
map_name=sfdock
music=21sf
ambient_sfx=seawind1:25, seawind:25, waves1:10, seagull:15, seagull1:15, waves:10
saved=Yes

[Map 137]
lookup_name=San Fran China
map_name=sfchina
music=21sf
ambient_sfx=seawind1:25, seawind:25, chimes1:15, chimes:15, blank:20
saved=Yes

[Map 138]
lookup_name=Shuttle Outside
map_name=SFSHUTL1
music=21sf
ambient_sfx=seawind1:25, seawind:25, blank:50
saved=Yes

[Map 139]
lookup_name=Shuttle Interior
map_name=SFSHUTL2
music=07desert
ambient_sfx=electri1:15, electric:15, blank:70
saved=Yes

[Map 140]
lookup_name=Elronologist Base
map_name=sfelronb
music=21sf
ambient_sfx=electri1:15, electric:15, blank:70
saved=Yes

[Map 141]
lookup_name=City Encounter 3
map_name=city3
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19936
random_start_point_1=elev:0, tile_num:21946
random_start_point_2=elev:0, tile_num:24337
random_start_point_3=elev:0, tile_num:22125

[Map 142]
lookup_name=City Encounter 4
map_name=city4
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:22890
random_start_point_1=elev:0, tile_num:26501
random_start_point_2=elev:0, tile_num:28494
random_start_point_3=elev:0, tile_num:22879

[Map 143]
lookup_name=City Encounter 5
map_name=city5
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:15684
random_start_point_1=elev:0, tile_num:19260
random_start_point_2=elev:0, tile_num:21072
random_start_point_3=elev:0, tile_num:18877

[Map 144]
lookup_name=City Encounter 6
map_name=city6
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:28899
random_start_point_1=elev:0, tile_num:27311
random_start_point_2=elev:0, tile_num:25686
random_start_point_3=elev:0, tile_num:23300

[Map 145]
lookup_name=City Encounter 7
map_name=city7
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:17729
random_start_point_1=elev:0, tile_num:20133
random_start_point_2=elev:0, tile_num:20714
random_start_point_3=elev:0, tile_num:16106

[Map 146]
lookup_name=City Encounter 8
map_name=city8
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:17692
random_start_point_1=elev:0, tile_num:22105
random_start_point_2=elev:0, tile_num:20510
random_start_point_3=elev:0, tile_num:20890
random_start_point_4=elev:0, tile_num:23503

[Map 147]
lookup_name=New Reno VB
map_name=newrvb
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=Yes
;can_rest_here=No,No,No  ; All 3 elevations

[Map 148]
lookup_name=Shi Temple
map_name=sfchina2
music=21sf
saved=Yes

[Map 149]
lookup_name=In Game Movie Map 1
map_name=gammovie
music=07desert
saved=No

[Map 150]
lookup_name=Bess Dead
map_name=rndbess
music=07desert
saved=No
