;
; City datafile for worldmap, etc.
; Fallout 2
;


;
;   This information is the default, starting information, but
; in actual game play, it will be saved out locally to the
; individual savegame.  This allows us to have some locations
; that have random-by-game positions.
;   Note that this could cause code headaches if the bounding
; circles overlap!
;

;   Code determines how many "Areas" there are based on how many
; are in this file.  So there are *2* digits in city segment #
; in order to preserve the ordering of the segments!

;   Note: All areas are assumed to have at *least* one (ON) entrance!
; If none is found, the system will generate one for you.  If there
; aren't any that are *ON*, then it will force the first one on anyway.



[Area 00]
area_name=Wasteland Forest
world_pos=150,150
start_state=On
size=Medium
townmap_art_idx=491
townmap_label_art_idx=479
entrance_0=On,200,250,Forest Station 1,0,25149,0
entrance_1=On,220,300,Forest Staton 2,0,20912,0
entrance_2=Off,-1,-1,Forest Prison Death Pit,-1,-1,0
entrance_3=Off,-1,-1,Forest Prison,-1,-1,0
entrance_4=On,150,150,Forest Prison The Camp,0,25676,3
entrance_5=Off,-1,-1,Forest prison base,-1,-1,0

[Area 01]
area_name=Miners Town
world_pos=223,172
start_state=Off
size=Large
townmap_art_idx=160
townmap_label_art_idx=474
entrance_0=On,124,293,Miners Town Downtown,0,27939,0
entrance_1=On,400,270,Miners Town Downtown,1,22753,0
entrance_2=Off,-1,-1,Miners Town: The Mine,-1,-1,0
entrance_3=Off,-1,-1,Miners Town: The Cave,-1,-1,0
entrance_4=off,-1,-1,Miners Town: Rebuilted,-1,-1,0

[Area 02]
area_name=Dogs Gang
world_pos=300,200
start_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,0,0,Gang Base,-1,-1,0

[Area 03]
area_name=Old Hotel
world_pos=188,238
start_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,0,0,old hotel,-1,-1,0
entrance_1=Off,-1,-1,old hotel warehouse,-1,-1,0
entrance_2=Off,-1,-1,old hotel slavers,-1,-1,0

[Area 04]
area_name=Lost City
world_pos=535,332
start_state=On
size=Medium
townmap_art_idx=-1
townmap_label_art_idx=473
entrance_0=On,0,0,Lost City,-1,-1,0

[Area 05]
area_name=Farmers Comunity
world_pos=923,322
start_state=Off
size=Large
townmap_art_idx=490
townmap_label_art_idx=471
entrance_0=On,250,230,Farmers Town Gas,0,29143,0
entrance_1=On,230,100,Farmers Town,0,29729,0
entrance_2=Off,-1,-1,Farmers Town Gecko,-1,-1,0

[Area 06]
area_name=Unknown Military Base
world_pos=983,477
start_state=Off
size=Medium
townmap_art_idx=-1
townmap_label_art_idx=478
entrance_0=On,0,0,Unknown militaru base,-1,-1,0

[Area 07]
area_name=Golden Valley
world_pos=1572,272  
start_state=On
size=Large
townmap_art_idx=489
townmap_label_art_idx=472
entrance_0=On,250,430,Golden Valley River,0,29290,5
entrance_1=On,250,250,Golden Valley Downtown,0,28109,0
entrance_2=Off,420,100,Golden Valley Aston's place,0,18950,1
entrance_3=Off,100,100,Golden Valley Military Base,0,16657,3
entrance_4=Off,-1,-1,Golden Valley Military Base,-1,-1,0
entrance_5=off,-1,-1,Golden Valley Caves,-1,-1,0

[Area 08]
area_name=Small village
world_pos=1100,320
start_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,0,0,Small village,-1,-1,0

[Area 09]
area_name=Duntown
world_pos=1633,123
start_state=Off
size=Medium
townmap_art_idx=492
townmap_label_art_idx=470
entrance_0=On,300,200,Duntown The City,0,26668,5
entrance_1=Off,-1,-1,Duntown The Reactor,-1,-1,0
entrance_2=Off,-1,-1,Duntown Power Plant,-1,-1,0
entrance_3=Off,-1,-1,Duntown Nuclear Waste Disposal,-1,-1,0

[Area 10]
area_name=Philton
world_pos=172,721
start_state=On
size=Large
townmap_art_idx=493
townmap_label_art_idx=476
entrance_0=On,250,320,Philton Old City,0,30745,0
entrance_1=Off,-1,-1,Philton North Side,0,30301,5
entrance_2=Off,-1,-1,Philton West Side,0,19674,3
entrance_3=Off,-1,-1,Philton Water Station,0,25501,5
entrance_4=Off,-1,-1,Philton Fight Ring,-1,-1,0
entrance_5=Off,-1,-1,Philton Main Street,0,30308,5
entrance_6=Off,-1,-1,Philton Forest,-1,-1,0
entrance_7=Off,-1,-1,Philton Old Cannals,-1,-1,0
entrance_8=Off,-1,-1,Philton Forest Entrance,-1,-1,0

[Area 11]
area_name=Abandoned Base
world_pos=984,1133
start_state=On
size=Medium
townmap_art_idx=488
townmap_label_art_idx=475
entrance_0=On,235,250,Abandoned  Base,0,25697,0
entrance_1=off,-1,-1,Medical Research Base,-1,-1,0
entrance_2=Off,-1,-1,Medical Research Base 1,-1,-1,0
entrance_3=Off,-1,-1,Medical Research Base 2,-1,-1,0

[Area 12]
area_name=abbey
world_pos=1332,1000
start_state=Off
size=Medium
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,130,150,Desert Encounter 2,-1,-1,0

[Area 13]
area_name=Sanctuary
world_pos=120,200
start_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,0,0,Wasteland Forest Sanctuary,-1,-1,0

[Area 14]
area_name=Silting
world_pos=331,833
start_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=480
entrance_0=On,250,250,Silting: forest base,1,17659,3
entrance_1=Off,-1,-1,Silting: storage,0,29503,5

[Area 15]
area_name=Mountain Cave
world_pos=775,1450
start_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,0,0,Mountain Cave,-1,-1,0

[Area 16]
area_name=Primitive Tribe
world_pos=82,531
start_state=Off
size=Medium
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,130,150,Desert Encounter 2,-1,-1,0

[Area 17]              
area_name=Canville
world_pos=673,1422
start_state=On
size=Large
townmap_art_idx=487
townmap_label_art_idx=469
entrance_0=On,350,200,Canville residental,0,10491,2
entrance_1=Off,100,300,Canville Industrual Area,0,29648,3
entrance_2=Off,-1,-1,Canville Ruins,-1,-1,0
entrance_3=Off,150,200,Canville Train Station,0,27488,0


[Area 18]                
area_name=The Shelter
world_pos=773,1388
start_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=477
entrance_0=On,0,0,The Shelter,-1,-1,0


[Area 19]
area_name=Destroyed Wasteland Prison
world_pos=150,150
start_state=Off
size=Medium
townmap_art_idx=491
townmap_label_art_idx=479
entrance_0=On,150,150,Destroyed Wasteland Prison,0,25673,3
entrance_1=On,200,250,Destroyed Forest Station 1,0,25754,0
entrance_2=On,220,300,Destroyed Forest Station 2,0,21080,0

[Area 20]
area_name=Ghost Farm
world_pos=990,248
start_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1

[Area 21]                ; Car out of gas Sub-area
area_name=Car Outta Gas
world_pos=100,100
start_state=Off
lock_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
;entrance_0=On,130,150,Car Outta Gas,-1,-1,0
;townmap_art_idx=-1
;townmap_label_art_idx=379
entrance_0=On,130,150,Car: Desert,-1,-1,0


[Area 22]
area_name=Not meant to be seen
world_pos=1,1
start_state=Off
size=Medium
townmap_art_idx=-1
townmap_label_art_idx=-1

[Area 23]                ; Klamath Toxic Caves
area_name=Klamath Toxic Caves
world_pos=330,107
start_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Klamath Toxic Caves,-1,-1,3



[Area 24]                ; Den Slave Run Area
area_name=Den Slave Run
world_pos=570,310
start_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_9=On,-1,-1,Desert Encounter 10,-1,-1,3


[Area 25]                ; Raiders
area_name=Raiders
world_pos=1172,673
start_state=Off
size=Medium
townmap_art_idx=451
townmap_label_art_idx=370
entrance_0=Off,350,150,Raiders Camp 1, 1, 20709, 3
entrance_1=On,120,210,Raiders Camp 1, 0, 23114, 3
entrance_2=Off,-1,-1,Raiders Camp 2, 0, 18937, 4

[Area 26]                ; Random Encounter Desert
area_name=Random
world_pos=670,310
start_state=Off
lock_state=On
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Desert Encounter 1,-1,-1,3
entrance_1=On,-1,-1,Desert Encounter 2,-1,-1,3
entrance_2=On,-1,-1,Desert Encounter 3,-1,-1,3
entrance_3=On,-1,-1,Desert Encounter 4,-1,-1,3
entrance_4=On,-1,-1,Desert Encounter 5,-1,-1,3
entrance_5=On,-1,-1,Desert Encounter 6,-1,-1,3
entrance_6=On,-1,-1,Desert Encounter 7,-1,-1,3
entrance_7=On,-1,-1,Desert Encounter 8,-1,-1,3
entrance_8=On,-1,-1,Desert Encounter 9,-1,-1,3
entrance_9=On,-1,-1,Desert Encounter 10,-1,-1,3

[Area 27]                ; Random Encounter Mountain
area_name=Random
world_pos=670,310
start_state=Off
lock_state=On
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Mountain Encounter 1,-1,-1,0
entrance_1=On,345,230,Cavern Encounter 0,-1,-1,0
entrance_2=On,345,230,Mountain Encounter 2,-1,-1,0
entrance_3=On,345,230,Cavern Encounter 1,-1,-1,0
entrance_4=On,345,230,Cavern Encounter 2,-1,-1,0
entrance_5=On,345,230,Cavern Encounter 3,-1,-1,0
entrance_6=On,345,230,Cavern Encounter 4,-1,-1,0
entrance_7=On,345,230,Cavern Encounter 5,-1,-1,0
entrance_8=On,345,230,Mountain Encounter 3,-1,-1,0
entrance_9=On,345,230,Mountain Encounter 4,-1,-1,0


[Area 28]                ; Random Encounter City
area_name=Random
world_pos=670,310
start_state=Off
lock_state=On
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,City Encounter 1,-1,-1,0
entrance_1=Off,-1,-1,City Encounter 2,-1,-1,0
entrance_2=Off,-1,-1,City Encounter 3,-1,-1,0
entrance_3=Off,-1,-1,City Encounter 4,-1,-1,0
entrance_4=Off,-1,-1,City Encounter 5,-1,-1,0
entrance_5=Off,-1,-1,City Encounter 6,-1,-1,0
entrance_6=Off,-1,-1,City Encounter 7,-1,-1,0
entrance_7=Off,-1,-1,City Encounter 8,-1,-1,0



[Area 29]                ; Random Encounter Coast
area_name=Random
world_pos=670,310
start_state=Off
lock_state=On
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Coast Encounter 1,-1,-1,0
entrance_1=On,345,230,Coast Encounter 2,-1,-1,0
entrance_2=On,345,230,Coast Encounter 3,-1,-1,0
entrance_3=On,345,230,Coast Encounter 4,-1,-1,0
entrance_4=On,345,230,Coast Encounter 5,-1,-1,0
entrance_5=On,345,230,Coast Encounter 6,-1,-1,0
entrance_6=On,345,230,Coast Encounter 7,-1,-1,0
entrance_7=On,345,230,Coast Encounter 8,-1,-1,0
entrance_8=On,345,230,Coast Encounter 9,-1,-1,0
entrance_9=On,345,230,Coast Encounter 10,-1,-1,0


[Area 30]               ; Golgotha
area_name=Golgotha
world_pos=935,992
start_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,-1,-1,Desert Encounter 5,-1,-1,3


[Area 31]		; Special Encounter Whale
area_name=Special Whale
world_pos=120,350
start_state=Off
lock_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Whale Encounter,0,-1,-1,0


[Area 32]		; Special Encounter Tin Woodsman
area_name=Special Woodsman
world_pos=120,350
start_state=Off
lock_state=On
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Woodsman Encounter,-1,-1,0


[Area 33]		; Special Encounter Big Head
area_name=Special Head
world_pos=120,350
start_state=Off
lock_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Head Encounter,-1,-1,0


[Area 34]		; Special Encounter Federation Shuttle
area_name=Special Shuttle
world_pos=120,350
start_state=Off
lock_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Shuttle Encounter,-1,-1,0


[Area 35]		; Special Encounter Unwashed Villagers
area_name=Special Unwashed
world_pos=120,350
start_state=Off
lock_state=On
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Unwashed Encounter,-1,-1,0


[Area 36]		; Special Encounter Monty Python Bridge
area_name=Special Bridge
world_pos=120,350
start_state=Off
lock_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Bridge Encounter,-1,-1,0


[Area 37]		; Special Encounter Cafe of Broken Dreams
area_name=Special Cafe
world_pos=120,350
start_state=Off
lock_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Cafe Encounter,-1,-1,0


[Area 38]		; Special Encounter Holy Hand Grenade 1
area_name=Special Holy 1
world_pos=120,350
start_state=Off
lock_state=On
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Holy Encounter 1,-1,-1,0


[Area 39]		; Special Encounter Holy Hand Grenade 2
area_name=Special Holy 2
world_pos=120,350
start_state=Off
lock_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Holy Encounter 2,-1,-1,0


[Area 40]		; Special Encounter Guardian of Forever
area_name=Special Guardian
world_pos=120,350
start_state=Off
lock_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Guardian Encounter,-1,-1,0


[Area 41]		; Special Encounter Toxic Waste Dump
area_name=Special Toxic
world_pos=120,350
start_state=Off
lock_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Toxic Encounter,-1,-1,0


[Area 42]		; Special Encounter Pariahs
area_name=Special Pariah
world_pos=120,350
start_state=Off
lock_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Pariahs Encounter,-1,-1,0


[Area 43]		; Special Encounter Mad Cow
area_name=Special Brahmin
world_pos=120,350
start_state=Off
lock_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Special Mad Brahmin Encounter,-1,-1,0


[Area 44]		; Caravan Encounters
area_name=Random
world_pos=120,350
start_state=Off
lock_state=Off
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Broken Hills Desert 1,-1,-1,0
entrance_1=Off,-1,-1,Broken Hills Mountain 1,-1,-1,0

[Area 45]		; Fake Vault 13
area_name=Fake Vault 13a
world_pos=1070,1260
start_state=Off
lock_state=On
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Cavern Encounter 6,-1,-1,0

[Area 46]		; Fake Vault 13
area_name=Fake Vault 13b
world_pos=1070,1260
start_state=Off
lock_state=On
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Cavern Encounter 7,-1,-1,0

[Area 47]		; areas that have no where else to go
area_name=Shadow Worlds
world_pos=672,972
start_state=Off
lock_state=on
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,345,230,Coast Encounter 11,-1,-1,0
entrance_1=On,345,230,Coast Encounter 12,-1,-1,0
entrance_2=On,345,230,Desert Encounter 11,-1,-1,0
entrance_3=On,345,230,Desert Encounter 12,-1,-1,0
entrance_4=On,345,230,Desert Encounter 13,-1,-1,0
entrance_5=On,345,230,Mountain Encounter 5,-1,-1,0
entrance_6=On,345,230,Mountain Encounter 6,-1,-1,0
entrance_7=On,-1,-1,In Game Movie Map 1,-1,-1,0
entrance_8=On,-1,-1,Bess Dead, -1,-1,0

[Area 48]
area_name=Reno Stables
world_pos=953,882
start_state=Off
;lock_state=on
size=Small
townmap_art_idx=-1
townmap_label_art_idx=-1
entrance_0=On,130,410,New Reno Stables,-1,-1,0
